Daimos Ishida Admin
Posts : 460 Join date : 2007-11-20
Vitals HP: (60/60) MP: (30/30) Portal Power: (0/0)
| Subject: Shinigami Lower Gods Fri Nov 30, 2007 2:48 am | |
| - Belias, the Gigas wrote:
- Spoiler:
Belias, the Gigas Sicon of darkness and guardian of the Holy Realm, made by the gods in opposition to the Transcendent Loghrif, scion of light. Called the Gigas for his appearance: man and monster fused as one. Considering a mistake upon his making, and receiving not his intended role, the Gigas challenged the gods and lost. Scorned by his masters, he found another: Dynast-King, whose tomb he swore to protect for all eternity.
- Code:
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Cuts all status elements in half. Absorbs Fire and is weak against water. - Code:
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level Max HP Max MP Str. Mag. Pwr. 01 809-891 23-25 45 46 10 1025-1336 50-70 50 51 20 1270-1336 90-140 56 57 30 1585-1708 131-212 62 63 40 1883-2060 181-302 68 69 50 2359-2625 224-378 74 75 60 2779-3123 264-448 80 81 70 3017-3403 294-498 86 87 80 3292-3727 324-548 91 92 90 3667-4171 344-578 97 98 99 4090-4673 353-587 99 99 - Code:
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Gambit 1 If HP < 30% Hell Fire 2 If the enemy can absorb Fire Attack 3 If the enemy is weak against Fire Painflare 4 If an enemy is spotted Painflare - Code:
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Actions Name Range Scope Type Element Attack Attack 3 N/A physical None 610 Painflare 12 N/A Magic Fire 600 Hellfire 12 Diameter 8 Magic Fire 1000
- Mateus, the Corrupt wrote:
- Spoiler:
Mateus, the Corrupt Scion of darkness ruling and protecting those who live in the underworld, in opposition to Lahabrea, Abyssal Celebrant and sicon of light. In the coarse of his rule, he submitted to avarice, and the darkness took his heart, transforming him until he was both evil and corrupt. Then in his cowardice did he bind a Goddess of Demesne of Ice, and using her as a living shield, he challenged the gods. Defeated before their might, he fell screaming into the depths of hell, there to be imprisoned for eternity.
- Code:
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Cuts all status elements in half. Absorbs Ice and is weak against lightning. - Code:
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level Max HP Max MP Str. Mag. Pwr. 01 1000-1001 23-25 46 46 10 1135-1158 50-70 51 51 20 1380-1446 90-140 57 57 30 1695-1818 131-212 63 63 40 1993-2170 181-302 69 69 50 2469-2735 224-378 75 75 60 2889-3233 264-448 81 81 70 3127-3513 294-498 87 87 80 3402-3837 324-548 92 92 90 3777-4281 344-578 98 98 99 4200-4783 353-587 99 99 - Code:
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Gambit 1 If HP < 30% Frostwave 2 If Summoner's HP < 50% Cura 3 If the enemy can absorb Ice Attack 4 If the enemy is weak against Ice Flash-Freeze 5 If an enemy is spotted Flash-Freeze - Code:
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Actions Name Range Scope Type Element Attack Attack 3 N/A physical None 650 Cura 10 Diameter 10 Magic None 450 Flash-Freeze 12 N/A Magic Ice 660 Frostwave 12 Diameter 8 Magic Ice 1100
- Ultima, the High Seraph wrote:
- Spoiler:
Ultima, the High Seraph Masterpiece among the sicons created by the gods, and mastermind of the plot to rise against them. Prior to her betrayal, she was tasked with guiding souls to heaven and aiding in their reincarnation. Called the High Seraph for her angelic wings of glimmering gold, yet it was on wings of deepest black that the tainted angel Ultima rose against the gods. Since her fall, her heart is without light, and impossible to know. She's vary powerful, but has perhaps the single most difficult final attack to trigger. It requires that both she and the summoner have critical HP levels. This is almost impossible to trigger on command, but a blast of pure power can often help force things. Ultima also enters the battle with Reflect on, so be sure to work around that to heal her. - Code:
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Immune to all status elements. Absorbs light and is weak against Dark. - Code:
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level Max HP Max MP Str. Mag. Pwr. 01 4410-4411 23-25 60 46 10 4545-4568 50-70 66 52 20 4790-4856 90-140 72 58 30 5105-5228 131-212 28 64 40 5403-5580 181-302 84 70 50 5879-6145 224-378 90 76 60 6299-6643 264-448 96 82 70 6537-6923 294-498 99 88 80 6812-7247 324-548 99 94 90 7187-7691 344-578 99 99 99 7610-8193 353-587 99 99 - Code:
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Gambit 1 If summoner's and Exper's HP < 30% Eschaton 2 If the enemy can absorb Light Flare 4 If the enemy is weak against Light Redemption 5 If an enemy is spotted Redemption - Code:
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Actions Name Range Scope Type Element Attack Flare 10 N/A Magic None 1630 Redemtion 12 N/A Magic None 1800 Eschaton 12 Diameter 6 Magic Light 2500
- Zodiark, Keeper of Precepts wrote:
- Spoiler:
Zodiark, Keeper of Precepts Strongest of the sicons created by the gods, they feared his growth, and so kept him a child. So indomitable is his strength that all things are by him twisted and pressed into oblivion. He alone fashions the laws governing all things, and administers punishment in place of the gods. So is he Keeper of Precepts, and his authority is absolute. Zodiark is an extremely powerful ally. Its powerful Scathe attacks can wipe out entire enemy clusters in seconds. Zodiark's final attack, Final Eclipse, requires that the summoner be under half health. This is achieved by hurting the summoner either before or after Zodiark immediately is summoned. Hurting the summoner prior to summoning the Esper ensures that Zodiark immediately launches the Final Eclipse upon entering the battle. This is especially effective when facing bosses. By the way, Final Eclipse causes approximately 500 HP of damage with each use. - Code:
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Immune to all status elements. Absorbs dark and is weak against light. - Code:
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level Max HP Max MP Str. Mag. Pwr. 01 4410-4411 23-25 60 46 10 4545-4568 50-70 66 52 20 4790-4856 90-140 72 58 30 5105-5228 131-212 28 64 40 5403-5580 181-302 84 70 50 5879-6145 224-378 90 76 60 6299-6643 264-448 96 82 70 6537-6923 294-498 99 88 80 6812-7247 324-548 99 94 90 7187-7691 344-578 99 99 99 7610-8193 353-587 99 99 - Code:
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Gambit 1 If summoner is under half health Final Eclipse 2 If more then one enemy present Scathe 3 If the enemy can absorb Dark Flare 4 If the enemy is weak against Dark Banish Ray 5 If an enemy is spotted Banish Ray - Code:
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Actions Name Range Scope Type Element Attack Flare 10 N/A Magic None 1600 Scathe 10 Diameter 6 Magic None 1900 Banish Ray 12 N/A Magic Dark 2400 Final Eclipse 12 Diameter 6 Magic None 5000
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